this post was submitted on 02 Jul 2023
146 points (100.0% liked)
Moving to: m/AskMbin!
178 readers
1 users here now
### We are moving! **Join us in our new journey as we take a new direction towards the future for this community at mbin, find our new community here and read this post to know more about why we are moving. Thank you and we hope to see you there!**
founded 1 year ago
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
The Outer Wilds. IMO, non-violence-based gameplay design is an underexplored space, especially in 3-D games. The Outer Wilds manages to feel like a fully-fledged game, rather than a traditional walking simulator, using exploration as it's core gameplay loop.
Further, it's main progression system is you, the out-of-game player, learning about the world. There's no abilities you gain or keys you have to find. You unlock new areas, not as a programmed game mechanic, but as a function of reasoning about what you've discovered and gaining insight into how the game world works. Any playthrough could be beaten in about 15 minutes -- there's nothing physically blocking you from triggering the end of the game -- but it takes you 15 hours or so of flying around the solar system to accrue the necessary insight to get there.
It's really a special game.
And an amazing soundtrack to match the thrills and sadness of the journey. Dlc was awesome too.
The music towards the end aaa
It’s a toss up for me between Outer Wilds and Subnautica. I found Outer Wilds after playing Subnautica and looking for something with the same feeling.
Anyone that liked Outer Wilds should also play Subnautica. Although the game play is more similar to No Man’s Sky (even though Subnautica is definitely much better than NMS)
The first Subnautica.
I wish I had the guts to play it - the anxiety I got from the water-tornados and huge vast emptiness of space, the black hole - the game did such an amazing job at giving me an overwhelming sense of dread that I had to just stop playing. I consider that a compliment towards the game lol
Hey, speaking as someone who hated all the planets (especially the a fog-ridden one I won't spoil)
Part of the reason why I fell in love with this game was the realization that nothing could ever really harm you. The anxiety I feel when exploring the water-tornado planet was always there -- slightly dampened by the understanding that nothing dangerous could ever happen. At most, I was flung up to space. Black hole? Don't worry, you'll just end up far away. I'm always anxious, always fearful. I had to learn to be with those feelings, instead of pushing them away.
This was outer wild's personal message to me: it's okay to feel scared or overwhelmed. It's okay to be crushed by narrowing tunnels or die of oxygen depravation or whatever else the universe can throw at you. You'll always be back in front of a crackling campfire. That's the safety that the game always guarantees you.
Honestly, with enough exposure to outer wilds, I tried doing black hole trick jumps and sometimes even drove my ship right into the tornados for fun.
I really hope you continue playing! This was one of the best games I'd ever played.
Small nitpick, but it's just *Outer Wilds", no "The". It gets confused a lot for 'The Outer Worlds" which is that Fallout type game that came out around the same time. Outer Wilds is incredible though.
I'm so happy this is the top answer. The best game of all time imo. Needs more clones.