this post was submitted on 22 May 2024
133 points (100.0% liked)

Steam Deck

591 readers
9 users here now

A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

founded 3 years ago
MODERATORS
 

TL;DR: Antec is going to be selling a Steam Deck competitive device, based on the Ayaneo Slide. The device has a slide up screen that reveals a keyboard, which is good because using desktop windows is much easier with a keyboard. However the device's lowest estimated power draw at low/no load is 15w, meaning it will use comparable power to the deck running at max power. This means the battery life will probably be pretty rough when compared to the Deck. It will also likely have a much higher price point.

you are viewing a single comment's thread
view the rest of the comments
[โ€“] DarkThoughts@fedia.io 1 points 6 months ago (1 children)

That depends on what they bought the Deck for. Not everyone has much of an interest in playing games that require the trackpads, so there's still a big market for handhelds that cover the rest.

[โ€“] averyminya 5 points 6 months ago

IMO that's just one of a hundred reasons that trackpads are better for the space they take. You can make them mouse input, that doesn't mean you need to. That is level 1 trackpad use, using them as the hardware was inteded. The software it ships with heavily suggests making it your own. Having the ability to set up a pad specifically for map interaction, or for QAM buttons to have 16 extra virtual input buttons (really nice for RPG's with lots of keyboard buttons for opening menus, such as Skyrim) or a button combination for auto-walk/sprint.

Without the trackpads you're just missing a full spectrum of possible inputs that are free real estate for input remapping. On top of just the ease of use of not having to control a cursor with an analog stick... shudders. I personally would also argue that just because I only play Roguelites on the Steam Deck doesn't mean that a dual-stick analog is all I need, as I've found many uses for the trackpads that enhance that experience.

Anyway, I'll I'm positing is that trackpads have been slept on since the Steam Controller and people don't realize all the ways that they can be easily incorporated without making it "just adding mouse input." They have always been so much more than that, that relegating them to "just mouse input" is a bit of a disservice.