this post was submitted on 12 Jun 2023
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Gaming

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[–] polygon 38 points 1 year ago (13 children)

I'd rather see consoles be limited to what they can handle than a game to be limited for everyone because of what a single console can handle.

I want this game to be huge and look beautiful. If my PC can handle 60fps I don't want to locked to 30fps because that's all an Xbox can handle. And if I want to play it on an Xbox I don't want it to be a blurry mess to get 60fps, I want it to look as good as it possibly can. Especially in a game like this where the visuals do a great majority of the storytelling when it comes to exploration and finding new things.

[–] felicity@feddit.de 15 points 1 year ago (3 children)

Fully agree, I hate this recent trend of consoles effectively bottlenecking PCs.

[–] HER0 4 points 1 year ago (1 children)

It will always happen. Games are going to generally target the lowest common denominator: the weakest of the current generation mainstream consoles. Right now, that means Xbox Series S.

[–] maynarkh@feddit.nl 2 points 1 year ago

Yeah, but they can go above the bottleneck on the PC by committing to less on consoles, as per the article.

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