this post was submitted on 11 Jun 2023
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Games

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Video game news oriented community.

Content.

  1. News oriented content (general reviews allowed).
  2. Broad discussion posts (not specific to one game).
  3. No humor/memes etc..
  4. Try to post high quality content.
  5. No advertising.

Comments.

  1. Be civil about arguments. No personal attacks.
  2. Obey instance rules.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it. I don't want it to be purely discussion oriented either.

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"Diablo 4 has a user score of 4.8 on Metacritic at the time of this writing, a steep drop from its critic score of 87. The negative reviews outnumber the positive ones for now, with a small number of gamers leaving mixed reviews for Diablo 4. Some of these reviews are pretty extensive, as a few fans take this opportunity to share their opinion of the game in great detail, while others mainly complain about server issues in Diablo 4 and its monetization practices. Some also call the game boring, before stating that it’s not worth the $70 price tag."

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[–] itzpea@sh.itjust.works 0 points 1 year ago (4 children)

My issue is the level scaling. Feels like every fight has been the same difficulty the entire game and I never get stronger.

[–] InstantWeasel@lemmy.ml 1 points 1 year ago

Casually played since the official launch day (no betas). Lvl 40 Sorc. I saw one upside though: friends level 10 can easily join your game (or the other way around) and gameplay will be roughly the same regardless of the level. Looks like enemies stats are equalized somehow.

However, there is a strong difference between solo play (where I can just teleport in, AoE all the things and the room is cleared) and a 4-party game where it takes everybody's skills to take out all the mobs. Difficulty seems to ramp up with the number of players in the party, not the level strangely enough...

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