this post was submitted on 04 Oct 2023
15 points (100.0% liked)

Solarpunk

224 readers
4 users here now

The space to discuss Solarpunk itself and Solarpunk related stuff that doesn't fit elsewhere.

What is Solarpunk?

Join our chat: Movim or XMPP client.

founded 2 years ago
MODERATORS
 

Hi, I've been working on a few photobashes lately, of different scenes in a fictional solarpunk future. I recently started a scene of a solarpunk village. I’ve been thinking a lot about rural places lately, since that’s where I’m from, and how they might change with some of the societal crumbles and contractions I feel like are impending. In my grandparents’ time, the region where I grew up was lots of small villages, usually bunched up around water and local industry, with farms spread out beyond that. With cars, people have spread out in these sprawling bedroom communities that are becoming ever more dense with people. Gas and groceries are 40 minutes away by car (more if you're looking for a box store), and I feel like most people I knew drove an hour each way for work.

I wanted to do a scene sort of showing how things might change in rural areas if cars became impractical (due to shortages etc) and how things could be rebuilt better.

I've realized that this is a bit bigger in scope than most of the things I've depicted before. I'm trying to show most of a community in one shot here (albeit at a distance). And there's so much we could do differently, I don't really want to miss any ideas/opportunities.

I know I want to include the following:

  • A dense village surrounded by farms and forest, an abandoned mcmansion or large house far enough out to be impractical
  • High speed rail access to the village
  • Solar panels
  • Waterwheels
  • Farms
  • Algae farming
  • Maybe a bit of an inside-out appearance where they've cleared farmland around the town but planted lots of trees between the buildings for cooling?

But when it comes to stuff like the layout and other societal-structure stuff, I don't really have any specifics in mind, which is why I feel like I should look for input from others rather than just drag along my own assumptions. As always I plan to emphasize reuse, so I can grab some existing bits and pieces of towns, but this'll be in the US where even the small towns aren't (in my experience) clumped this densely, so we have some flexibility with what the current residents have changed.

Here's the really rough version I currently have, so you can get an idea as to the general layout I'm planning for. The big green blank space and the surrounding woods etc is where the village and fields will go.

Sorry if I'm asking around too much, I posted to /c/farming yesterday for ideas for the fields (which I'm also happy to get) but I feel like a solarpunk society should be very consensus-driven, so it makes sense for depictions of it to be as well. I'll be doing smaller, simpler scenes for a bit after this one and should be more self-sufficient.

you are viewing a single comment's thread
view the rest of the comments
[–] LibertyLizard@slrpnk.net 9 points 1 year ago* (last edited 1 year ago) (2 children)

Look into agroforestry and forest gardens. Not well developed in non-tropical climates currently, but it’s probably the most sustainable form of agriculture in naturally forested regions. I think a solarpunk society would try to keep totally cleared fields to a minimum unless the climate naturally leads to more open vegetation.

[–] BlueKittyMeow 5 points 1 year ago

Also maybe take a look at coppices while you're on that track! Forestry management and harvesting trees while leaving mature trees around and letting new growth come up from stumps. If folks might be doing some clay/wattle construction it would be a potential source for sustainable housing materials.

[–] JacobCoffinWrites@slrpnk.net 4 points 1 year ago

I'll definitely dig into this. At first glance it looks like at this distance the easiest way to represent it would be as rows of trees with crops in between, but I'll do more research. Thanks for recommending this, I wouldn't have thought of it otherwise!