this post was submitted on 14 Sep 2023
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Any other examples you can give since you feel most games do this, and not just Fallout 4? Starting to read your post you send the message you got surprised. At the end you write like all games do this now. Not trying to just argue here, I'm genuinely curious which one it is. Nice thoughts.
I can’t think of any off the top of my head specifically with difficulty achievements missing, but a lot of the new games I’ve played have achievements that feel very phoned in. Like far cry or assassins creed or fallout (76&4). There are others I’ll miss for sure but it seems especially bad with open world games. The only options there seems to be “collect 100 random toothpicks” or “complete the story on hardcore mode”. Occasionally there’s one’s asking you to do specific tasks or things that are fun, but the vast majority of achievements in games like that are gotten just by playing normally and that’s what I’m kind of irked about. It doesn’t encourage me to play the game better or differently basically